Video Game Sound Designer
Dave Lowmiller, Rainbow Studios
Dave Lowmiller is the Senior Sound Designer at Rainbow Studios in Phoenix, Arizona. The interview takes place in a sound studio with electronics galore. A guitar rests against a sound board. It’s a sound designers dream.
What do you do?
I spend a fair amount of time fighting with computers. But really, I create the sounds that are in the video game. Everything you hear is something we’ve created. Whether it’s dropping watermelons, blowing up cars…we record the sound on all of that. Usually it’s hooking up sounds to objects that already exist. Like for the Deadly Creature game. We had to capture the sound of the scorpion in the game.
What education do you have?
I have a degree in television and film production. But people from here have all kinds of different backgrounds. You have a guy from the Navy to a piano performer.
You’re a sound designer. Would you say you’re more of a musician or a gamer?
I’ll admit it. I play a lot of Madden. I have a weakness when it comes to Madden. I’ve got no time to play video games except when the new Madden comes out. But I’m a musician. That’s what I do.
What advice would you offer to people who want your job?
I’d say be curious about sound. Whenever you’re watching a movie, or listening to a song, or playing a video game, and you hear a sound that really catches you, you have to be curious about why the sound is as good as it is. And then you have to want to find the answer.
That, and have the best demo reel ever.
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February 17th, 2009
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